hs↗HAPPY SINGH3D ARTIST & AI ENTHUSIASTDiscuss a project ↗
HARPREET SINGH UPPAL / MOHALI, INDIA

Ideas begin
with AI.
I finish the work.

I’m Happy Singh, a 3D artist and AI geek. I start with AI to explore, build and iterate, then refine the details manually. My work spans animation, real-time assets, games, websites and tools for artists.

MAYA & BLENDERAI-FIRST WORKFLOW
Rusted pickup truck, a game asset for Project Frontier, rendered in Blender
PROJECT FRONTIER / 42 NEW GAME ASSETSSee them in the 3D portfolio ↗
NEW / OCTOBER 2026

42 game assets for Project Frontier.

Vehicles, a maintenance yard, world props, salvage, backpacks and tools for my survival game, each from three angles. Earlier product studies ↗

See them in the 3D portfolio ↗
SELECTED WORK

See what I make.

New Blender concepts appear first.
Older recordings remain in the full collection.

Explore the 3D portfolio ↗
WORK TOGETHER

Clear scope.
Practical delivery.

Send the brief and reference files.
We agree the output and revisions before starting.

01 / 3D & ANIMATION

Maya animation and assets

Character animation with a supplied rig, rigging support, UV and material work, or preparation for Unity. The brief defines the target app and export requirements.

Inspect relevant work ↗
02 / WEBSITES

Focused website repairs

Fix a small, agreed set of layout or navigation issues on an existing page. Delivery includes a patch, desktop and mobile checks, and deployment notes.

Discuss a page ↗
03 / DATA WORKFLOWS

CSV cleanup and repeatable tools

Clean consistent formatting, separate exact duplicates and flag conflicting records for review. A small sample establishes the rules before processing a full file.

See a demonstration ↗
GAMES & TOOLS

Built to be used.

AI-assisted development, iteration
and manual testing are part of the process.

Games and prototypes

Browser games and Unity projects are part of my independent work. The public itch.io collection is separate from development builds that are still being tested.

Public games on itch.io ↗

Tools for artists

Modeling, UV and asset-preparation tools are available through my Gumroad store. Each listing carries its own supported versions, files and license details.

Browse artist tools ↗

Creative portfolio

Animation is my foundation, alongside graphic design and video editing. Explore the original collections for a wider view of my work.

Design collection ↗
MY APPROACHAI at the start.
Care at the finish.
ABOUT HAPPY SINGH

A 3D artist
with a maker’s mindset.

I’m Harpreet Singh Uppal, based in Mohali, India. My background includes Maya animation and rigging, AR/VR/MR assets, Unity integration, graphic design and video editing.

My thinking has changed as AI has become part of daily production. I use it to explore directions, build tools and move through early iterations faster. I then work manually on the details and check the result against the brief.

For a project, I want the role, source files and delivery requirements to be clear. The portfolio distinguishes original concepts, recordings and public products.

Read the updated résumé ↗
PROJECT ENQUIRIES

Tell me what
you need to make.

Include the goal, references, required files and timeline. This opens your email app; no form submission or automatic quote is created.

You can also contact me on Fiverr ↗. Keep platform projects and payments on the platform.

◆ Explore the 3D park